![]() ![]() It’s not just the juxtaposition with HBO’s series that diminishes episode 4, though the strained, awkward interactions with characters and events from the TV show amplify those differences in an unbecoming light. However, with a fresh season of the TV series in full swing, episode 4 of Telltale’s game feels smaller than ever, to the point where the Forrester’s affairs cross over from “minor” to “petty.” This humble motivation is a far cry from those of major characters from the TV show, who aspire to end the slave trade or defend the realm from ice demons and their zombie armies, but the game’s smaller scope always felt like more of a supplement than a competitor to the HBO series anyway. Going into episode 4, Telltale had largely made good on this approach, introducing us to the Forrester clan as they struggled to maintain a grip on their pride and livelihood: the ironwood forests. Martin’s fictional world are just as enthralling from the sidelines as they are from the perspective of Jon Snow or Tyrion Lannister. The original conceit of Telltale’s Game of Thrones series was to tell the stories of some of the more minor parties in the land of Westeros, proving that the rapturous density and complexity of George R.R.
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